Privacy notice

Version 1, effective 2026-09-19. This is the notice the in-game consent screen links to.

The short version. Turn voice on and the relay passes what you say, live, to the players near you. It doesn’t record you. The one exception: it holds the last two minutes of your speech in memory, so that if you report someone (or they report you) the moderators can hear what actually happened. Nothing is sold. Nothing is tracked. There’s no account.

Who is responsible

WynnVoiceChat and its relay are run by DevScyu (Scyu_ on Discord). One person, in the UK, not a company. Under the UK GDPR that makes DevScyu the controller of everything listed below. There’s no data protection officer.

Contact: privacy@wynnvoicechat.com, or a DM to Scyu_ on our Discord.

What the relay processes, and why

What Why Where it comes from
Your Minecraft UUID and username To know who is who, and to enforce blocks and bans Your game client; verified with Mojang’s session server
The Wynncraft world and instance you are on, and your position To send your voice only to players near you Your game client
Your party, friends and guild To route voice for the tier you picked Your game client and Wynncraft’s public API
Your IP address To carry audio to you Your connection
Your voice To let others hear you Your microphone

The UUID, position and IP aren’t optional; the relay can’t do anything without them. Party, friends and guild are only read if you pick a tier that uses them.

Legal basis. Legitimate interest, UK GDPR Article 6(1)(f): ours in running a voice service Wynncraft players have been asking for, and every other player’s in that service being a safe one. We don’t ask for consent to this processing, because a consent you can’t realistically withhold isn’t worth much and the service can’t run without it. The in-game notice exists so you know what happens before you flip voice on. You can flip it off whenever you like.

Voice audio, in detail

Voice is relayed live, not stored.

For each speaker the relay keeps the last 120 seconds of speech in memory. Silence isn’t kept. Older audio falls off the end as new audio comes in. The buffer is there for one reason, which is that a report with no evidence attached is useless to everyone involved.

When a report is made, the buffered audio of both people, reporter and reported, is written out as two audio files and posted to a private moderators’ channel on Discord along with the report details: who, whom, reason, world, instance. The relay keeps its own copy of those files for 30 days and then deletes them.

Moderators are unpaid volunteers, not Wynncraft staff. They can dismiss the report, or ban the reported player for 7 days, 30 days, or permanently.

You have the right to object to this processing of your voice on grounds relating to your particular situation. In practice that’s /wynnvoicechat disable, which stops the relay touching your audio immediately. If you want to object formally, use the contact details above.

What is kept, and for how long

Record Contents Kept for
Live voice Nothing Not stored
Speech buffer Last 120 s per speaker In memory only; overwritten continuously, gone when you disconnect
Report Reporter, reported player, reason, world, instance, two audio clips Relay copy: the audio clips 30 days, the report details 12 months so repeat offences can be recognised. Discord copy: see below
Session record Join and leave time, tier, world, why the session ended 90 days, then deleted automatically
Block list Who you have blocked Until you unblock them
Ban record UUID, reason, who issued it, expiry For the life of the ban, then 12 months so repeat offences can be recognised; permanent bans for as long as they stand
Server logs Moderation events (report numbers, player names, bans); no IP addresses at the shipped log level Up to 14 days; logs are size-capped and overwrite themselves

Aggregate metrics (how many people are on voice, latency) carry no identity.

Where your data is processed

The relay runs in Virginia, USA, on a server from Lilypad Technologies Ltd (a UK company, no. 14830432). Discord stores reports in the USA too. So although the operator is in the UK, your data is processed in the United States.

Who else sees anything

  • Mojang (Microsoft): your login is checked against Mojang’s session server. Any Minecraft server you join does the same check.
  • Wynncraft: the relay reads party and guild membership from Wynncraft’s public API. Nothing goes the other way.
  • Discord Inc.: the moderators’ channel lives on Discord, so a report posted there, audio clips included, sits on Discord’s servers in the United States under Discord’s own privacy policy. Discord is certified under the UK Extension to the EU-US Data Privacy Framework; that’s the safeguard the transfer relies on.
  • The moderators: a handful of volunteers who can see reports. Not Wynncraft staff.
  • Lilypad Technologies Ltd: they provide the box the relay runs on, under their terms and privacy policy. They host it; they don’t use the data.

That’s everyone. No analytics, no advertising, no selling or sharing of data, on this site or in the mod.

Decisions made automatically

None. A person listens to every report before any ban is issued. The only automatic thing the relay does is refuse connections from banned UUIDs until the ban runs out.

Age

WynnVoiceChat is for players 13 and over, matching Wynncraft’s own rules. If we find out someone is under 13, their records are deleted and the relay stops accepting them.

Your rights

You can ask us to:

  • tell you what we hold about you (access),
  • correct it,
  • delete it (erasure), though a ban record may be kept as the minimum needed to keep the ban working,
  • restrict or object to how we use it,
  • hand it to you in a portable form.

The contact details are above. We answer within a month.

You can also complain: to us first if you like, and to the UK Information Commissioner’s Office at ico.org.uk/make-a-complaint or 0303 123 1113. If you’re in the EU, your local supervisory authority instead.

Turning it off

Voice is off until you accept the in-game notice. /wynnvoicechat disable, or just uninstalling the mod, stops the relay handling anything about you from that moment on. Session records, and any report you were part of, stick around for the periods in the table above and are then deleted.

Changes

When this notice changes, the version number and date at the top change with it, and the mod makes you read it again before voice comes back on.

  • Version 1, 2026-09-19: first notice.